Ulfrar (The people who were once Wolves.)
+4 Strength, +2 Wisdom, -4 Charisma: Ulfrar are very strong and wise people, but have a very gruff demeanor.
Medium: Ulfrar are Medium Creatures and receive no bonuses or penalties due to their size.
Normal speed: 30 Base Movement Speed
Senses: Low-Light Vision, and Scent
Survival training: Survival and Perception are always class skills.
Winter Wolf’s Stride: Members of this race can move through natural difficult terrain at their normal speed while within the Cold terrain. Magically altered terrain affects them normally.
Hunter’s Sprint: Members of this race gain a +10 foot racial bonus to their speed when using the charge, run, or withdraw actions.
Winter Wolf’s Reaction: Members of this race receive Improved Initiative as a bonus feat.
Languages: Ulfrar start with Ulfrtal, Ulfrar with high Intelligence can choose from these languages: Common: Human, Common: Gnomish, Giant, Draconic
Stats/Racial Traits: Using Pathfinder’s Advanced Race Guide’s Race Builder:
Template: Advanced: 11 – 20 Racial point Range (RP is short for Racial Point)
Humanoid: 0 RP
Humanoid races have few or no supernatural or spell-like abilities, but most can speak and have well-developed societies. Humanoids are usually Small or Medium, unless they have the giant subtype, in which case they are Large. Every humanoid creature also has a subtype to match its race, such as human, giant, goblinoid, reptilian, or tengu. If you are making a new humanoid race, you should either find an existing subtype to match or make a new one by using the name of the race as the subtype. If you are making a half-breed race, it should have the racial type of both parent races. For example, a half-elf has both the human and the elf subtypes. Subtypes are often important to qualify for other racial abilities and feats. If a humanoid has a racial subtype, it is considered a member of that race in the case of race prerequisites. A humanoid race has the following features.
Humanoids breathe, eat, and sleep.
Medium: 0 RP
Medium races have no bonuses or penalties due to their size. A Medium creature has a space of 5 feet by 5 feet and a reach of 5 feet.
Base Speed Quality:
Normal Speed: 0 RP
The race has a base speed of 30 feet.
Ability Score Modifier:
Weakness: (-1) RP
+2 Str +2 Wis -4 Cha
Xenophobic: 0 RP
Members of this race start with their racial language only. Races without a racial language cannot take this array. Furthermore, choose up to four languages (except for Druidic or other secret languages), one of which must be Common (or Undercommon, if the race is native to the Darklands). Members of this race with high Intelligence scores can choose from any of these additional languages.
Unique Language: Ulfrtal, all of the race start with this.
Ability Score Racial:
Advanced Strength: (4 RP)
Prerequisites: None; Benefit: Members of this race receive a +2 racial bonus to Strength. Special: This bonus can be taken multiple times, but each additional time it is taken, its cost increases by 1 RP. Its effects stack.
Feat and Skill Racial Traits:
Skill Training: (1 RP)
Prerequisites: None; Benefit: Pick up to two skills. These skills are always considered class skills for members of this race.
Skills Chosen: Perception, and Survival
Quick Reactions: (2 RP)
Prerequisites: None; Benefit: Members of this race receive Improved Initiative as a bonus feat.
Movement Racial Traits:
Sprinter: (1 RP)
Prerequisite: Normal speed; Benefit: Members of this race gain a +10 foot racial bonus to their speed when using the charge, run, or withdraw actions.
Terrain Stride: (1 RP)
Prerequisite: Normal speed; Benefit: Choose a ranger favored terrain type. Members of this race can move through natural difficult terrain at their normal speed while within the chosen terrain. Magically altered terrain affects them normally.
Chosen Terrain: Cold
Senses Racial Traits:
Low-Light Vision: (1 RP)
Prerequisites: None; Benefit: Members of this race can see twice as far as a race with normal vision in conditions of dim light.
Scent: (4 RP)
Prerequisites: None; Benefit: Members of this race gain the scent ability .
Total Racial Points: 13